Drang (Baroque)
From Destiny 2 Wiki
Drang (Baroque)
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Attributes
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Season | 17 |
Type | Sidearm |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Solar |
Archetype | Together Forever |
Description | An Earth artifact, refashioned to suit the Emperor's modest tastes. |
Statistics
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Impact | 49 |
Range | 35 |
Stability | 60 |
Handling | 71 |
Reload Speed | 30 |
Rounds Per Minute | 300 |
Magazine | 18 |
Zoom | 14 |
Inventory Size | 50 |
Aim Assistance | 70 |
Airborne Effectiveness | 21 |
Recoil | 80 |
Bounce Intensity | 20 |
Bounce Direction | Tends Right |
Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
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Deepsight Resonance Extractions required to unlock: 5
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Acquisition
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Crown of Sorrow Opulent Weapon Focusing.
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Opulent Key Possible reward when opening an Opulent Chest aboard the Derelict Leviathan.
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Opulent Weapons Possible reward.
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Drang (Baroque) PvP Stats |
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Drang (Baroque) is a Legendary Sidearm and a Menagerie variant of Drang.
Perks - Curated Roll
Intrinsic
- Together Forever - Kills with this weapon fill Sturm's magazine.
Barrel
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Magazine
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Trait 1
- Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
Trait 2
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
Origin Trait
- To Excess - Final blows with this weapon while your Super is full grant a bonus to Strength and Discipline for a moderate duration.
Perks - Random Rolls
Intrinsic
- Together Forever - Kills with this weapon fill Sturm's magazine.
Possible Barrel
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Possible Trait 1
Normal
- Disruption Break - Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
- Well-Rounded - Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
- Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
- Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.
Enhanced
Template:Disruption Break (Enhanced) Template:Moving Target (Enhanced) Template:Well-Rounded (Enhanced) Template:Quickdraw (Enhanced)
- Wellspring (Enhanced) - Final blows with this weapon generate an improved amount of ability energy. This energy is divided between your uncharged abilities.
Template:Eye of the Storm (Enhanced)
Possible Trait 2
Normal
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
- Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
- Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
Enhanced
- Vorpal Weapon (Enhanced) - Increased damage against bosses, vehicles, and Guardians with their Super active. Reload is improved.
Template:Zen Moment (Enhanced)
- Incandescent (Enhanced) - Defeating a target spreads a longer lasting scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
- Turnabout (Enhanced) - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
- Swashbuckler (Enhanced) - This weapon gains increased damage for an improved duration from melee final blows and defeating targets with this weapon.
Origin Trait
- To Excess - Final blows with this weapon while your Super is full grant a bonus to Strength and Discipline for a moderate duration.
Weapon Shaping
Intrinsic
Level Unlocked | Intrinsic | Cost |
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1 | Together Forever |
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7 | Together Forever (Enhanced Intrinsic, +10 Handling) |
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Together Forever (Enhanced Intrinsic, +10 Range) | ||
Together Forever (Enhanced Intrinsic, +10 Reload Speed) | ||
Together Forever (Enhanced Intrinsic, +10 Stability) |
Note: After the weapon reaches Level 20, each Enhanced Intrinsic will also grant a +2 boost to the stats granted by the other Enhanced Intrinsics.
Barrel
Level Unlocked | Barrel | Cost |
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1 | Polygonal Rifling | 75 Resonant Elements |
Extended Barrel | ||
2 | Chambered Compensator | |
3 | Smallbore | |
4 | Corkscrew Rifling | |
5 | Full Bore | |
6 | Hammer-Forged Rifling | |
7 | Arrowhead Brake | |
8 | Fluted Barrel |
Magazine
Level Unlocked | Magazine | Cost |
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1 | Steady Rounds | 75 Resonant Elements |
Alloy Magazine | ||
2 | Appended Mag | |
3 | Flared Magwell | |
4 | Extended Mag | |
5 | Tactical Mag | |
6 | Accurized Rounds |
Trait 1
Level Unlocked | Trait | Cost |
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1 | Disruption Break | 300 Resonant Elements |
Moving Target | ||
4 | Well-Rounded | |
7 | Disruption Break (Enhanced) |
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8 | Moving Target (Enhanced) | |
9 | Well-Rounded (Enhanced) | |
11 | Quickdraw | 300 Resonant Elements |
12 | Wellspring | |
13 | Eye of the Storm | |
14 | Quickdraw (Enhanced) |
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15 | Wellspring (Enhanced) | |
16 | Eye of the Storm (Enhanced) |
Trait 2
Level Unlocked | Trait | Cost |
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1 | Vorpal Weapon | 300 Resonant Elements |
Zen Moment | ||
4 | Incandescent | |
7 | Vorpal Weapon (Enhanced) |
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8 | Zen Moment (Enhanced) | |
9 | Incandescent (Enhanced) | |
11 | Turnabout | 300 Resonant Elements |
12 | Rampage | |
13 | Swashbuckler | |
14 | Turnabout (Enhanced) |
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15 | Rampage (Enhanced) | |
16 | Swashbuckler (Enhanced) |
Images
Weapon Ornaments
Versions
- Drang (Baroque) (Season 17)
- Drang (Baroque) (Season 7)
Related Links
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |